Posted:
Sat Sep 20, 2008 5:56 am Last edited by TcE-EviL on Thu Apr 01, 2010 11:48 am; edited 2 times in total
New Pics and infos about Novas new game !
In my eyes its looking great and btw: a big WOOT for the horses. I wanna see all female players cryin when EviL (thats me) is making horse-salami. :twisted:
Platform: PC CD-Rom
Release Date: July 2009
Age Rating: 16+
Description
Set in the north-west region of Central America (near future in Colombia & Venezuela) “Delta Force: Angel Falls” takes the player to the rural, sparsely populated, jungle areas of this exotic locale. Avoiding the over-exposed Middle Eastern settings; the South American environment provides a premise which is naturally beautiful and full of new millennium conflicts.
Marginal governments, involved in local expansionism, continually scuffle with one another and with major global powers. Complicating the setting, drug cartels have evolved beyond money and violencedriven entities to political forces rivaling established governments. Influenced by current events, the game is both topical and novel.
The sometimes local philosophy of “your enemy is my friend and your friend is my enemy” gives rise to a multitude of ever-changing alliances and conflicts which drive the game’s rapid action and easy-to-digest back-story. The culmination of the conflict takes place in the Angel Falls area of Venezuela providing both a spectacular setting and a surprise ending.
Game features:
12 single player missions over 3 campaigns.
12 multiplayer maps supporting multiple game types including TKOTH, CTF, TDM & DM.
Utilizes real “Delta Force” scenarios, tactics and equipment in course of game through extensive
consultations with Delta Force operators.
Seamless large-scale environments encompassing land, air and sea-based vehicles.
Gratifying gunplay, well-balanced weapons, and tactically interesting dynamic environments.
Supporting up to 200 combatants, per game, in online play.
System Requirements
Windows 98, 2000, XP, Vista
2Ghz CPU (Dual Core Recommended)
512 MB of RAM (1GB Recommended)
CD-ROM drive
800MB Free Hard Drive Space
DirectX 9.0 or higher
tdm is iether ppl who can shoot which isnt many or ppl that nade from behind hills, kill limit is also shit as its neva hi enough, wait no tkoth that is wank play a game just to sit and do nothing cool
TcE-Kryten
england
Joined: Mar 20, 2007
Posts: 2056
Posted:
Mon Sep 22, 2008 2:27 pm
NEF-Boesermann wrote:
no , TDM is paradise..AAS is shite..
tdm´s for people that can stand the heat ! wo0o0t
i agree with Boeser, TDM is better than AAS.
AAS is utter pish
TcE-Darkwolf
Joined: Mar 26, 2007
Posts: 749
Posted:
Mon Sep 22, 2008 3:59 pm
TcE-Darkwolf wrote:
NEF-Boesermann wrote:
no , TDM is paradise..AAS is shite..
tdm´s for people that can stand the heat ! wo0o0t
i agree with Boeser, TDM is better than AAS.
AAS is utter pish
I also prefer TDM but i alway like to have the option of AAS
TcE-Noto
England
Joined: Mar 20, 2007
Posts: 2151
Posted:
Mon Sep 22, 2008 4:01 pm
but know one plays as a team in tdm lol ...........ummm ye tney dont but aas they dooooooooooooo
but thoth, fb, cd etc are total arse aas is much better than them
TcE-Kryten
england
Joined: Mar 20, 2007
Posts: 2056
Posted:
Mon Sep 22, 2008 6:02 pm
TcE-Kryten wrote:
but know one plays as a team in tdm lol ...........ummm ye tney dont but aas they dooooooooooooo
but thoth, fb, cd etc are total arse aas is much better than them
lol - right - conclusion : all modes have advantages and disadvantages... what pisses me off about AAS is that
u have to wait so long to respawn when there s no medic around...
everybody wants to shoot with all weapons at any time but only some want to heal :D
NEF-Boesermann
Joined: Apr 01, 2007
Posts: 264
Posted:
Mon Sep 22, 2008 6:22 pm
Be honest, it looks shite. Graphics look circa BHD.
TcE-LeZ
Joined: Mar 22, 2007
Posts: 538
Posted:
Mon Sep 22, 2008 6:26 pm
boeser dont die so much :o
medics pffft most ppl medic just so they can get more points
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