may be time to reinstall after they just released a
976MB patch LOL
•Server - Some potential sources for lag/rubberbanding have been eliminated
•Server - The old reserved slots has been replaced by a kick-on-demand system like in BF2
•Server - Log file for server admins: all remote admin interface commands/events are logged
•Server - Log file for server admins: major server events + all chat messages are logged
•Server - Idle kick is controllable
•Server - Profanity filter can be disabled
•Server - Teamkill-kick system is controllable
•Server - Ticket counts and bleed rate are controllable per-level
•Server - Infantry only mode available per-level
•Server - Initial spawn delay and respawn delay are adjustable
•Server - Server description can be up to 400 characters, and use "|" for line breaks
•Server - Banlist can contain up to 10.000 entries
•Server - reduced latency in packet handling
•Admin Interface - fixed the player.onKill spam that occasionally happened
•Admin Interface - ensured that player.onJoin events always report the player name
•Admin Interface - events triggered when people spawn
•Admin Interface - much more info on kills
•Admin Interface - detailed stats are reported at end-of-round
•Gameplay - Various minor level bugfixes
•Gameplay - Helicopter handling has been tweaked
•Gameplay - Weapon tweaks have been implemented based on PC public feedback
•Gameplay - Tracer dart gun speed has been changed from 300 m/s to 200 m/s
•Gameplay - Fixed technical hang when a crate was armed outside of the combat area
•Gameplay - "Victory is near" message was shown for the wrong team on Valparaíso, this has been fixed
•Gameplay - Countermeasures can be fired when driving a helicopter
•Gameplay - The brightness of the pilot view in the Russian helicopter has been reduced
•Gameplay - Advanced Spotting scope works better
•Gameplay - Knifing people in the back works again (we backed out the change that we had done for Server R11)
•Gameplay - Hit box for moving targets expands based on the speed of the targets movement
•Gameplay - G36 now has crosshair when in Hardcore mode
•Server Browser - Servers are sorted into 3 categories: Normal, Modified, Hardcore depending on their settings
•Server Browser – Added support for retrieving update progress
•Server Browser - Now refreshes information
•Server Browser - Join queue system when attempting to join a full server
•Server Browser - All settings are automatically saved between sessions
•Server Browser - Pings are sent via an alternate mechanism, which should work for non-Administrator users as well
•Client - Fixed DX9 issue, which likely caused graphics glitches and perhaps crashes
•Client - Fixed some crashes
•Client - Toggle/hold crouch is user controllable
•Client - Toggle/hold zoom is user controllable
•Client - Vsync bugfixed for DX10/DX11
•Client - Rewritten how settings are written to disk; this should reduce/eliminate the spawn lag
•Client - Fixed bug where a player could join a server before the stats has been downloaded causing faulty stats in "EOR- unlock progression"-screen
•Client - New chat system allows chatting when dead (but not during end of round) and keeps a 100 lines log
•Client - Improved Play Now functionality
•Client - Removed K/D ratio and Skill Level filters in the leaderboards
•Client - Any points you get while being dead will be added to your score
•Client - Reduced negative mouse acceleration
•Client - Increased health on the Cobra to match other vehicles
•Client - More informative disconnection/kick reasons
•Client - Support for Map Packs so PC gets future VIP maps at the same time as consoles
o wait i remember the maps are cock!!!!!!