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Posted:
Sun Oct 18, 2009 7:43 pm |
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... needs Steam
... no dedicated servers
... no mods
all i can say is : long live JO  |

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TcE-EviL

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Joined: Mar 21, 2007
Posts: 972
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Posted:
Sun Oct 18, 2009 8:07 pm |
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cant wait bring it on
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We're doing a lot on the backend to make the game accessible for everyone.
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There is no delay for the PC version of MW2
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There's prestige mode
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Jason West at the MP event, said that he was dead on, on the matchmaking servers. We've been building a system on the backend called IW.NET.
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You are completely reliant on IW.NET. There are no server lists. There are no dedicated servers.
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You have private matches where you can customize the game
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You cannot put MW2 on a dedicated server.
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This is the first time we've ever done something like this and the team has huge plans for what IW.NET develops into.
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Customizing your game...you have quite a few options in a private match
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You're getting same game (as in Console), plus matchmaking and private match. |

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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Mon Oct 19, 2009 12:04 am |
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Its going to be a console port.
I dont think im going to buy it. |

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TcE-Noto

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 England
Joined: Mar 20, 2007
Posts: 2017
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Posted:
Mon Oct 19, 2009 8:45 am |
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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Mon Oct 19, 2009 9:21 pm |
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Hey wait *looks around and spots something in the trashbin* - wtf ? There´s a well-preserved copy of Monkey Island
*rustle rustle* should i ? ....  |

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NEF-Boesermann

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Joined: Apr 01, 2007
Posts: 264
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Posted:
Mon Oct 19, 2009 9:44 pm |
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TcE-Noto

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 England
Joined: Mar 20, 2007
Posts: 2017
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Posted:
Wed Oct 21, 2009 1:18 pm |
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Call of Duty: Modern Warfare 2 is actually the biggest investment Infinity Ward has ever made into the PC version of our games. It’s also the most feature-rich PC version we’ve ever made. IWNET takes the benefits of dedicated servers and allows them to be utilized and accessed by every player, out of the box, while removing the barrier to entry for players unaware of how to maintain a server on their own.
How does it do this?
Matchmaking & Smoother Gameplay: When you want to player a multiplayer game on PC, in the past. You’d have to scroll through a Server Browser which listed every available server which was hosted by individual server admins. Each had their own private rules, mods, or ways of playing the game. Most players would also use the server browser to find just the best quality game (based on PING). With IWNET matchmaking, it takes all that into account for you. All you have to do is select the playlist (pre-set gametypes with custom rules) that fits the style of play you are in the mood for. When you do, it will automatically find you a game with the best performance, ping, and preferences based on your location and individual connection as well as matching you with players of your same SKILL. So you’re always guaranteed the best game performance for where you are and what connection you’re playing on as well as an equal game with other players of your same skill level, not rank, but skill level. It doesn’t mean you’ll just be thrown into a random game! It will put you in the game that will give you the smoothest gameplay possible without you having to manually find a server with the best ping.
Cheat / Hack Free Games: The biggest benefit of using IWnet by far is the fact that you don’t have to worry about joining a server full of aim-bots, wallhacks, or cheaters. Or relying on the server admin of the server to constantly be monitoring, banning, and policing it. Modern Warfare 2 on PC allows us to control the quality of the game much more than ever before as well as utilizing the VAC (Valve-Anti-Cheat) system to keep games clean of hackers and cheaters.
All in all, IWNET adds a load of new features that the PC version of our games have never had before and allows us an infrastructure to continue to update and improve on the game post-launch.
All in all, a step back for PC gaming. Matchmaking is fine in addition to a server browser, but removing an option ingrained into our platform's past is a major snafu. |

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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Fri Oct 23, 2009 10:03 am |
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OS: Microsoft Windows XP or Windows Vista (Windows 95/98/ME/2000 are unsupported)
Processor: Intel Pentium 4 3.0 GHz or AMD Athlon 64 3200+ processor or better supported
Memory: 512MB RAM (1GB for Windows Vista)
Graphics: 256 MB NVIDIA GeForce 6600GT or better or ATI Radeon 1600XT or better
DirectX: Microsoft DirectX 9.0c
Hard Drive: 16GB of free hard drive space
Sound: 100% DirectX 9.0c compatible sound card
Internet: Broadband connection and service required for Multiplayer Connectivity
Co-op/Multiplayer Hosting: To host Co-op or MP matches, a 2Ghz dual-core or better processor is recommended.
minimum!!!! |

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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Mon Nov 02, 2009 2:29 pm |
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TcE-EviL

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Joined: Mar 21, 2007
Posts: 972
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Posted:
Mon Nov 02, 2009 7:16 pm |
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definatly not a pc review |

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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Mon Nov 02, 2009 7:36 pm |
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TcE-EviL

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Joined: Mar 21, 2007
Posts: 972
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Posted:
Mon Nov 02, 2009 8:13 pm |
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multiplayer for 1, that review is for the noobs that no nothin about games, the reviewer made the game sound super great with no problems whats so ever |

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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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Posted:
Tue Nov 03, 2009 1:29 am |
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The game looks superb just the ticket for tce.  |
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TcE-LeZ

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Joined: Mar 22, 2007
Posts: 538
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Posted:
Tue Nov 03, 2009 4:53 pm |
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TcE-Kryten

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 england
Joined: Mar 20, 2007
Posts: 1996
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