Console commands & Server Config

 Tactical Combat Evolved Forum » Call Of Duty Series
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PostPosted: Thu Feb 28, 2008 9:59 pm Last edited by TcE-Noto on Mon Jun 27, 2011 2:01 pm; edited 1 time in total  

Commands

Code:
/serverinfo - This command shows the server settings and configurations.

/map [map name] - This will load the given map. Map names can be found in the map overview article here.

/map_rotate - This will load the next map of the rotation. This is set in the 'sv_maprotation' file on your server.

/map_restart - This will restart the current map.

/fast_restart - This will restart the current map just like /map_restart but is much faster as it will not load the map again. It will just restart the map.

/status - This shows information about the connected players. This includes the client ID, score, ping, GUID, name and IP address. The ID and name can be used for the following commands.

/tell [player id] - This will display a message to a specific player. The ID is given with the /status command.

/clientkick [player id] - This will kick a player according to its ID (given with the /status command).

/kick [player name] - This will do the same as the /clientkick command, but this command requires the player's name. However, some names are very difficult to enter (with colour codes etc.), thats why the /clientkick commands is easier in use. You can use 'all' as player name, this will kick all players from the server.

/onlykick [player name] - Does the same as /kick as far as I know.

/banClient [player id] - This command will ban a player according to its ID. The player's GUID will be added to ban.txt.

/banUser [player name] - This command does the same as the /banclient command. However, this requires you to fill in the player's name, it is therefore advised to use the /banclient command (names can be long or contain colour codes).

/tempBanClient [player id] - This will temporary ban a player using the player's ID. The length of a temporary ban can be changed in the server configuration file.

/tempBanUser [player name] - This will temporary ban a player using the player's name.

/unbanUser [player name] - This will unban a user according to the player's name. If the player's name appears more than once in ban.txt, you can edit the file and remove the banned player manually.

/dumpuser [player name] - This will give information about the player.

/killserver - As the name says, it will shut your server down.


Code:
/rcon login [password] - Fill in the password of the server and you can use RCON commands.


Examples of RCON commands:

Code:
/rcon map mp_pipeline
/rcon status
/rcon banclient 5


More (useless) commands

Code:
/serverstatus - This will give you information about the server settings and a quick list of online players.

/serverinfo - This will give you some diversified about IW settings on your server and some useless information.

/systeminfo - This will give you a list of the settings your server has.

/clientinfo - This will give you information about the yourself as client.

/showip - This will provide your IP address.
TcE-Noto

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PostPosted: Mon Nov 08, 2010 7:42 pm  

Server Config

Code:
[color=green]// Call of Duty - Black Ops
// Configuration file
// Generated by BlackOpsRcon (11/6/2010 12:58:48 PM)

//
// 'Basic' Settings
//
scr_game_allowkillcam "1"
scr_player_forcerespawn "1"
scr_team_fftype "0"
scr_game_spectatetype "1"
scr_hardcore "0"
scr_player_healthregentime "5"
scr_team_kickteamkillers "0"
scr_team_teamkillspawndelay "20"
scr_player_maxhealth "100"
playlist_enabled "0"
scr_player_sprinttime "4"
scr_player_suicidespawndelay "0"
scr_teambalance "0"

//
// 'Client' Settings
//
sv_disableClientConsole "0"
sv_reconnectlimit "3"
sv_timeout "240"
sv_zombietime "2"
g_inactivity "0"

//
// 'KillStreaks' Settings
//
scr_game_hardpoints "1"
scr_game_killstreaks "1"
scr_hardpoint_allowdogs "1"
scr_hardpoint_allowhelicopter_comlink "1"
scr_hardpoint_allowradardirection "1"
scr_hardpoint_allowsupply "1"
scr_hardpoint_allowhelicopter_gunner "1"
scr_hardpoint_allowcounteruav "1"
scr_hardpoint_allowhelicopter_player "1"
scr_hardpoint_allowmortar "1"
scr_hardpoint_allownapalm "1"
scr_hardpoint_allowrcbomb "1"
scr_hardpoint_allowairstrike "1"
scr_hardpoint_allowauto_turret "1"
scr_hardpoint_allowauto_turret "1"
scr_hardpoint_allowradar "1"

//
// 'Server' Settings
//
g_allowvote ""1""
sv_floodProtect ""4""
sv_maxPing "0"
sv_maxRate "5000"
sv_minPing "0"
sv_maxclients "30"
sv_privateClients "0"
sv_pure "1"
sv_kickBanTime "300"
sv_vac "1"

//
// 'Tweakables' Settings
//
g_deadChat "0"
scr_game_allowfinalkillcam "1"
scr_team_allowHardpointStreakAfterDeath "0"
scr_game_allowkillcam "1"
g_allow_teamchange "1"
scr_player_allowrevive "1"
scr_team_artilleryTeamKillPenalty "0.25"
scr_game_deathpointloss "0"
scr_team_fftype "0"
scr_game_onlyheadshots "0"
scr_player_healthregentime "5"
scr_team_teamkillspawndelay "20"
scr_player_maxhealth "100"
scr_team_mortarTeaTeamKillPenalty "0.25"
scr_game_prematchperiod "15"
scr_game_allowfinalkillcam "1"
g_speed "190"
scr_player_sprinttime "4"
scr_game_suicidepointloss "0"
scr_player_suicidespawndelay "0"
scr_teambalance "0"
scr_team_teamkillpointloss "1"
scr_team_teamkillspawndelay "20"
scr_team_teamkillerplaylistbanpenalty "0"
scr_team_teamkillerplaylistbanquantum "0"

//
// 'VoIP' Settings
//
voice_deadChat "0"
voice_global "0"
sv_voicequality ""3""
g_voiceChatTalkingDuration "500"
sv_voice "1"

//
// 'Capture the Flag' Gametype Settings
//
scr_ctf_globalbattlechatterprobability "0"
scr_ctf_enemycarriervisible "0"
scr_ctf_flagrespawntime "0"
scr_ctf_idleflagreturntime "30"
scr_ctf_numlives "0"
scr_ctf_playerrespawndelay "0"
scr_ctf_roundlimit "3"
scr_ctf_roundswitch "1"
scr_ctf_scorelimit "3"
scr_ctf_timelimit "5"
scr_ctf_touchreturn "1"
scr_ctf_waverespawndelay "15"

//
// 'Demolition' Gametype Settings
//
scr_dem_globalbattlechatterprobability "0"
scr_dem_bombtimer "45"
scr_dem_defusetime "5"
scr_dem_extratime "3"
scr_dem_numlives "0"
scr_dem_planttime "5"
scr_dem_roundlimit "0"
scr_dem_roundswitch "1"
scr_dem_scorelimit "2"
scr_dem_timelimit "2.5"

//
// 'Domination' Gametype Settings
//
scr_dom_globalbattlechatterprobability "0"
scr_dom_flagcapturetime "10"
scr_dom_numlives "0"
scr_dom_playerrespawndelay "0"
scr_dom_roundlimit "1"
scr_dom_scorelimit "200"
scr_dom_timelimit "0"
scr_dom_waverespawndelay "0"

//
// 'Free For All' Gametype Settings
//
scr_dm_globalbattlechatterprobability "100"
scr_dm_bonus_leader "0"
scr_dm_numlives "0"
scr_dm_playerrespawndelay "0"
scr_dm_roundlimit "1"
scr_dm_score_assist "0"
scr_dm_score_death "0"
scr_dm_score_headshot "0"
scr_dm_score_kill "50"
scr_dm_scorelimit "1500"
scr_dm_score_suicide "0"
scr_dm_timelimit "10"
scr_dm_waverespawndelay "0"

//
// 'Headquarters' Gametype Settings
//
scr_koth_globalbattlechatterprobability "0"
scr_koth_numlives "0"
scr_koth_playerrespawndelay "0"
scr_koth_roundlimit "1"
scr_koth_roundswitch "1"
scr_koth_scorelimit "250"
scr_koth_timelimit "15"
scr_koth_waverespawndelay "0"

//
// 'Sabotage' Gametype Settings
//
scr_sab_globalbattlechatterprobability "0"
scr_sab_bombtimer "30"
scr_sab_defusetime "5"
scr_sab_hotpotato "0"
scr_sab_numlives "0"
scr_sab_planttime "2.5"
scr_sab_playerrespawndelay "7.5"
scr_sab_roundlimit "1"
scr_sab_roundswitch "1"
scr_sab_scorelimit "1"
scr_sab_timelimit "10"
scr_sab_waverespawndelay "0"

//
// 'Search and Destroy' Gametype Settings
//
scr_sd_globalbattlechatterprobability "0"
scr_sd_bombtimer "45"
scr_sd_defusetime "5"
scr_sd_game_spectatetype "3"
scr_sd_multibomb "0"
scr_sd_numlives "1"
scr_sd_planttime "5"
scr_sd_playerrespawndelay "0"
scr_sd_roundlimit "0"
scr_sd_roundswitch "3"
scr_sd_scorelimit "4"
scr_sd_timelimit "2.5"
scr_sd_waverespawndelay "0"

//
// 'Team Deathmatch' Gametype Settings
//
scr_tdm_globalbattlechatterprobability "0"
scr_tdm_bonus_leader "0"
scr_tdm_numlives "0"
scr_tdm_playerrespawndelay "0"
scr_tdm_roundlimit "1"
scr_tdm_score_assist "50"
scr_tdm_score_death "0"
scr_tdm_score_headshot "0"
scr_tdm_score_kill "100"
scr_tdm_scorelimit "7500"
scr_tdm_score_suicide "0"
scr_tdm_timelimit "10"
scr_tdm_waverespawndelay "0"

//
// Playlist dvars
//
playlist_enabled "0"
playlist_excludeMap ""
playlist_excludeGametype ""
playlist_excludeGametypeMap "" [/color]
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TcE-Kryten

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